Enhancement 5+ is four powers. Abilities cost powers equal to their modifier (ie: Str +2 costs 2 powers). Malign powers don't count towards power limit on an item. Permanent freedom is two powers. Personalization doesn't count towards your power limit on an item. Regeneration is 1 + 1 power per modifier. Neverwinter has a LOT of companions to choose from. For DPS classes, you will want a companion that boosts your damage. Not all companions are created equally, however. This is a list of the best damage companions and some notes about using them effectively. When applied to an Item: Weapon Enhancement Slot: You deal an additional 5.5% of weapon damage as Cold damage with every swing and reduce your foe's Recovery by 13%. Please consider putting an enhancement slot into all the rare level 61-70 armor or remove the fallen dragon fang requirement from the eternal gear. Personally, as the proud owner of a bunch of purple Tailoring assets, I'd like the opportunity to make purple gear with enhancement slots that are useful.
- Armor Enhancement Slot Neverwinter
- Weapon Enhancement Slot Neverwinter
- Neverwinter Enhancement Slot
- Armor Enhancement Slot Neverwinter
- Weapon Enhancement Slot Neverwinter
- Armor Enhancement Slot Neverwinter
Slots
3 Free Slots
2 Purchable Slots (2x 350 Zen)
2 Purchable Slots (2x 350 Zen)
Note: Active Bonus doesn’t stack by same companion
Upgrade Cost
300k AD = Common -> Uncommon
500k AD = Uncommon -> Rare
750k AD = Rare -> Epic
1250k AD = Uncommon -> Epic
1550k AD = Common -> Epic
500k AD = Uncommon -> Rare
750k AD = Rare -> Epic
1250k AD = Uncommon -> Epic
1550k AD = Common -> Epic
Active Bonus
Health Bonus ( 100 / 400 / 760 / 1200 )
Hitpoints – Cave Bear
Hitpoints – Cave Bear
Single Stats Increasment ( 25 / 100 / 190 / 300 )
Movement – Quickling
Defence – Man at Arms
Deflection – Portal Dog
Regeneration – Cleric Disciple
Recovery – Wayward Wizard
Life Steal – Skeleton Dog
Power – Sellsword
Critical Strike – Armored Orc Wolf
Armor Penetration – Dog
Movement – Quickling
Defence – Man at Arms
Deflection – Portal Dog
Regeneration – Cleric Disciple
Recovery – Wayward Wizard
Life Steal – Skeleton Dog
Power – Sellsword
Critical Strike – Armored Orc Wolf
Armor Penetration – Dog
Dual Stats Increasment ( 15 / 55 / 105 / 165 )
Deflection & Life Steal – Ioun Stone of Allure
Recovery & Defence – Faithful Initiate
Recovery & Regeneration – Helmite Paladin Ghost
Power & Life Steal – Skeleton Warrior
Power & Critical Strike – MercenaryArmor Penetration & Recovery – Wolf
Armor Penetration & Critical Strike – Hawk
Deflection & Life Steal – Ioun Stone of Allure
Recovery & Defence – Faithful Initiate
Recovery & Regeneration – Helmite Paladin Ghost
Power & Life Steal – Skeleton Warrior
Power & Critical Strike – MercenaryArmor Penetration & Recovery – Wolf
Armor Penetration & Critical Strike – Hawk
Percent Stats Enhancement ( 1% / 2% / 3% / 4% )
Stamina Regeneration – Ioun Stone of Might
Combat Advantage Damage – Blink Dog
Critical Severity – Dancing Blade
( 5% ) AoE Damage Resist – Leprechaun
( 1% / 2% ) Deflection Chance – Dancing Shield( 10% ) reduce taken Combat Advanced Damage – Phase Spider
2% recharge speed – Book Imp
2% action point rate – Sprite
Stamina Regeneration – Ioun Stone of Might
Combat Advantage Damage – Blink Dog
Critical Severity – Dancing Blade
( 5% ) AoE Damage Resist – Leprechaun
( 1% / 2% ) Deflection Chance – Dancing Shield( 10% ) reduce taken Combat Advanced Damage – Phase Spider
2% recharge speed – Book Imp
2% action point rate – Sprite
On Strike
3% chance to lightning strike – Aranea
5% chance to interrupt – Vicious Dire Wolf
5% damage to targets below 50% HP – Fire Archon
10% damage on At-Will based on 100 range – Forest Hawk
10% damage based on your losed percent HP – Galeb Duhr
10% damage against proned targets – Panther
20% chance to gain some Stamina/Guard – Pseudodragon
3% chance to lightning strike – Aranea
5% chance to interrupt – Vicious Dire Wolf
5% damage to targets below 50% HP – Fire Archon
10% damage on At-Will based on 100 range – Forest Hawk
10% damage based on your losed percent HP – Galeb Duhr
10% damage against proned targets – Panther
20% chance to gain some Stamina/Guard – Pseudodragon
Chance to On Encounter( 5% ) Slow Target – Archmage’s Apprentice
( 3% ) Poison – Wererat Thief
( 1% ) Deadly Poison – Tomb Spider
( 3% ) Poison – Wererat Thief
( 1% ) Deadly Poison – Tomb Spider
Max HP Heal ( .5% / 1% / 1.5% / 2% )Heal every second while you are controlled – Pig
Heal nearby friends of their max HP on Daily – Lillend
( 1% ) chance on damage taken to heal ( 1% ) – Neverember Guard
Heal nearby friends of their max HP on Daily – Lillend
( 1% ) chance on damage taken to heal ( 1% ) – Neverember Guard
On Resurrection
10% Shield of your max HP – Angel of Protection
1000 Regeneration & Power for 10s – Phoera and Mystic Phoera
10% Shield of your max HP – Angel of Protection
1000 Regeneration & Power for 10s – Phoera and Mystic Phoera
Miscellaneous
( 3% / 4% ) Incoming Heal – Acolyte of Kelmvor
( 15% / 20% ) Control Duration – Cantankerous Mage
50% Control Resis – Sylph
( 25% / 50% ) Reduce falling damage – Cat
10% damage reduce while below 35% HP – Honey Badger
10% Exp. Bonus – Icosahedron Ioun Stone
( 3% / 4% ) Incoming Heal – Acolyte of Kelmvor
( 15% / 20% ) Control Duration – Cantankerous Mage
50% Control Resis – Sylph
( 25% / 50% ) Reduce falling damage – Cat
10% damage reduce while below 35% HP – Honey Badger
10% Exp. Bonus – Icosahedron Ioun Stone
Companion
5% Damage Bonus – Ghost
50% Critical Severity – Boar
20% Damage against Fey Creatures – Cold Iron Warrior
5% chance to reduce target defence – Jagged Dancing Blade
5% Damage Bonus – Ghost
50% Critical Severity – Boar
20% Damage against Fey Creatures – Cold Iron Warrior
5% chance to reduce target defence – Jagged Dancing Blade
Welcome to our Barbarian Blademaster Guide, updated for Mod 18: Infernal Descent and Mod 19 Avernus.
To learn more about the new mod, check out our Mod 19 Avernus Guide.
The Barbarian Blademaster is a typical melee DPS class. They rely on strength to deliver huge blows to their enemies with their two-handed weapons. Barbarians are also some of the fastest and best solo classes in the game, as well as being sought after in groups.
This build uses much of the same gear as the Barbarian Sentinel Tank Build, so you can easily switch between the two roles.
The purpose of our class guides is not just to show you a build that you can copy and use on your character, but to show you a base build and teach you the mechanics and stats of the game, so you can understand and play your class to its fullest capabilities.
Try different gear, feats, and powers and learn to tailor your own build for your playstyle. See our guide to making your own build for more info.
Basic Barbarian Blademaster Info
Other Barbarian Builds
Best Barbarian Blademaster Races
What race you play doesn’t play a huge role, but will give a you a small boost. Generally I would advice you to play a race that you enjoy.
- Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
- Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage
- Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%
- Half-Orc – 5% Crit Severity – +2 Dex and +2 Con or Str – 10% Movement Speed for 3 sec when entering combat
Barbarian Blademaster Ability Score Priority
Put all your available Ability Scores into Strength and Dexterity. Alternatively, switch out Dexterity for Charisma.
Barbarian Blademaster Stat / Rating Priority
Offensive Stats:
- Armor Penetration (Caps at 90K)
- Critical Strike (Caps at 90k)
- Accuracy (Caps at 90k)
- Combat Advantage (Caps at 140k)
- Power (No Cap)
Defensive Stats:
- Defense (Caps at 90K )
- Deflection (Caps at 90K)
- Critical Avoidance (Caps at 95K)
- Awareness (Caps at 100K )
- Health (No Cap)
Barbarian Blademaster Paragon Path Feats, POwers & Rotation
Barbarian Blademaster Combat Powers
At-Will Powers:
- Relentless Slash (AoE)
- Brash Strike (ST)
Encounter Powers:
- Mighty Leap (AoE) / Indomitable Battle Strike (ST)
- Not so Fast (AoE) / Frenzy (ST)
- Bloodletter
Daily Powers:
- Avalanche of Steel
- Savage Advance
Class Features:
- Barbed Strikes
- Steel Blitz
Barbarian Blademaster Feats
- Mightier Leap
- Bloodspiller
- Overpenetration
- Steel Slam
- Relentless Battlerage
Barbarian Blademaster Rotation
Single Target Rotation:
Relentless Slash – Indomitable Battle Strike – Bloodletter – Frenzy – Brash Strike (until battlerage wears off) – Use Savage Advance & Mount Power when available
AoE Rotation:
Mighty Leap – Not So Fast – Relentless Slash – Bloodletter
Barbarian Blademaster Boons
You should always choose boons based on what stats you currently need. Therefore a selection of several viable boons is available to you for each tier.
At end-game, you should hit the stat caps without needing any of the boons.
Tier 1 Boons
- Recruit’s Training – 250 Power
- Critical Strike – 250 Crit
- Cultist Bulwark – 1000 HP
- Cultist Power – 1% Increased damage and damage resistance vs. Cultists.
Tier 2 Boons
- Squire’s Training – 250 Power
- Armor Penetration – 250 Armor Penetration
- Demonic Bulwark – 1000 HP
- Demonic Mastery – 1% Increased damage and damage resistance vs. demons.
Tier 3 Boons
- Knight’s Training – 250 Power
- Combat Advantage – 250 Combat Advantage
- Dino Bulwark – 1000 HP
- Simple Support – 2% Companion Influence
- Dino Power – 1% Increased damage and damage resistance vs. dinos.
Tier 4 Boons
- Captain’s Training – 250 Power
- Accuracy – 250 Accuracy
- Necrotic Bulwark – 1000 HP
- Necrotic Mastery – 1% Increased damage and damage resistance vs. undead.
Tier 5 Boons (Choose 2)
- Severe Criticism – 1% Crit Severity per rank
- Call of Power – 1% Action Point gain per rank
Master Boons
- Deathly Rage 3/3
Guild Boons
- Offense – Power
- Defense – Hit Points
Barbarian Blademaster Weapons & Gear
If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide.
The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming.
Head
- Lion Guard’s Sallet
- Fancy Duelist’s Mask of Cormyr (Bosses)
Armor
- Ebonized Chainmail (Best in Slot)
- Sentinel of the Star’s Breastplate
Arms
- Spiked Defender Vambrace (Best in Slot)
- Vivified Primal Assault Bangili
- Templar of the Twilight’s Bracers
Feet
- Rusted Iron Leggings (Best in Slot)
Weapons
- Celestial Set
- Lionheart Set
- Legion Guard Set
- Alabaster / Burnished Set
Main Hand Modification:
- Relentless Slash
Offhand Modifications:
- Critical Severity
Rings
- Ring of the Brutal Fiend +5
- Ring of Fallen Power +5
- Ring of the Shadowstalker +4/+5
- Bypass Gold Ring
- Striking Ring of the Veteran / Master
Neck & Waist
- Dark Remnant’s Set (Book of Vile Darkness, Whip of Erinyes, The Engine Master’s Mantle)
- Orcus Set (Demogorgon’s Girdle of Might, Baphomet’s Infernal Talisman)
Shirt
- Ebony Stained Shirt (Best in Slot)
Pants
- Pants of the Sentinel
- Infernal Trousers
Barbarian Blademaster Artifacts
Primary Artifact
- Envenomed Storyteller’s Journal
- Wyvern-Venom Coated Knives
- Decanter of Atropal Essence
Secondary Artifacts
Choose secondary artifacts based on the stats you are lacking.
Choose 3 Storyteller’s Journals for the bonus
- Frozen Storyteller’s Journal
- Flayed Storyteller’s Journal
- Darkened Storyteller’s Journal
Other Choices
- Arcturia’s Music Box
- Trobriands Ring
- Staff of Flowers
- Halaster’s Blast Scepter
- Shard of Orcus’ Wand
Barbarian Blademaster Enchantments
When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind.
For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots.
If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement.
Offense Enchantments
- One Tenebrous Enchantment
- Radiant Enchantments
Defense Enchantments
Armor Enhancement Slot Neverwinter
- Radiant Enchantment
Utility Enchantments
- Dark Enchantment
- Tactical
- Fey’s Blessing / Dragon’s Hoard / Quartermaster’s Enchantment
Armor Enchantments
- Elven Battle Enchantment
- Barkshield Enchantment
- Shadowclad Enchantment
Weapon Enchantments
- Bilethorn or Vorpal Enchantment (ST)
- Lightning (AoE)
Overload Enchantments
- Various Marks from Stronghold Vendor
- Corrupt Black Ice / Lethal / Piercing
- Black / Red Dragon Glyph
Armor Reinforcement Kits
- Power Kit
Jewelry Reinforcement Kits
- Combat Advantage Jewel
Barbarian Blademaster Consumables & Buffs
Consider getting VIP for the Power of VIP HP buff if you aren’t already. Also always stand in campfires to get the +1 ability campfire buff.
Get one from each of the rows below:
- Empowered Chain of Scales (Best in Slot) > Adorable Pocket Pet > Tymora’s Lucky Coin
- Wild Storm Elixir > Elixir of Fate
- Squash Soup > Watermelon Sorbet
Barbarian Blademaster Companions
Summoned Companion
The most important thing to consider for a summoned compaion is to get a Augment Compaion. There are a bunch to choose from, some have more useful powers than others.
- Bulette Pup
- Deepcrow Hatchling
- Owlbear Cub
- Ioun Stones
- Quasit
Enchantment Power
- Potent Precision
Companion Powers
Below is a selection of viable companion powers.
Offense Powers
- Tamed Velociraptor – 2000 Power per party member using it.
- Staldorf – 8000 Combat advantage
- Deepcrow Hatchling – 8000 Power
- Batiri – 4% Damage against bosses
Defense Powers
- Minstrel – 4000 Power and 2000 Awareness
- Broom – 4% Critical Severity
- Ioun Stone of Allure – 2000 Power, 10% Incoming Healing
- Splinters – 4% Critical Severity and 2000 Critical Avoidance
- Green Slime – 8000 Defense
- Phase Spider – 2000 Critical strike and 4000 combat advantage
Utility Powers
- Alpha Compy – 5% Power
- Owlbear Cub – 10% chance to hit for 50% of you Power
Companion Equipment
Weapon Enhancement Slot Neverwinter
Double offense slotted “Of the Companion” gear
Companion Runestones
- Empowered Runestone
Barbarian Blademaster Mounts
When choosing a Legendary Mount for the Mount Powers, look for a mount that has both a useful equip and combat power. The best choice for a first legendary mount as a Barbarian Blademaster is a Swarm.
What other mounts you use is not that important. What is important is to get the right insignia bonuses, and many different mounts can offer the various bonuses. To find out what mount has the bonus you want, check out our Insignia Bonus Guide.
Mount Insignia Bonuses
All classes and specs should consider using Wanderer’s Fortune and or Traveler’s Treasures before you have refined all your gear and enchantments, for extra refinement every day.
Insignia bonuses are mostly down to preference. Some boost damage a bit, and some boost survivability, while others add utility.
- Cavalry’s Warning
- Combatant’s Maneuver
- Artificer’s Persuasion
- Gladiator’s Guile
- Survivor’s Gift
- Survivor’s Blessing
- Barbarian’s Revelry
Neverwinter Enhancement Slot
Insignia Type
Brutality / Dominance for Power, or alternatively any other with stats you need. You can also use Insignia’s to get your defensive stats to cap for survivability.
Armor Enhancement Slot Neverwinter
Barbarian Blademaster Mount Powers
Weapon Enhancement Slot Neverwinter
Mount Equip Power:
5000 or 10000 Power
Mount Combat Power:
Armor Enhancement Slot Neverwinter
- Bat Swarm (Swarm) (Best in Slot)
- Tenser’s Transformation
If you have any questions or suggestions about our Neverwinter Barbarian Blademaster guide, please leave a comment below! More info about the Barbarian class can be found at The Neverwinter Reddit.
For the latest Neverwinter news, go to the MMOCULT Neverwinter Hub.